Alchemical Potions
Potion Name Color Components Needed Effect Skill
Agility Blue 1 Blood Moss +10 DEX (30 sec.) --
Agility, Greater Blue 3 Blood Moss +20 DEX (30 sec.) 35.1
Cure Poison Orange 1 Garlic Cures Paralysis/Poison --
Explosion, Lesser Purple 3 Sulphurous Ash 5-10 damage 30.1
Explosion Purple 5 Sulphurous Ash 10-20 damage 50.1
Explosion, Greater Purple 10 Sulphurous Ash 20-40 damage 65.1
Heal, Lesser Yellow 1 Ginseng + 3-10 HP --
Heal Yellow 3 Ginseng + 6-20 HP 15.1
Heal, Greater Yellow 7 Ginseng + 9-30 HP 55.1
Nightsight Black 1 Spider's silk until daylight --
Poison Green 1 Nightshade Looses HP 25.1
Poison, Greater Green 3 Nightshade Looses STR and DEX 35.1
Refresh Red 1 Black Pearl +25% STAM --
Refresh, Total Red 5 Black Pearl Full STAM 35.1
Strength White 2 Mandrake Root +10 STR (30 sec.) 25.1
Strength, Greater White 5 Mandrake Root +20 STR (30 sec.) 40.1
* Poison causes a gradual loss of HP over time, until Cured. Greater Poison has the same effect, but also has a 5% chance of permanently reducing STR and/or DEX over time, if left uncured.